End credits cutscene slide for Shady Sands. Curtis is a farmer in charge of the Shady Sands' crops in Fallout. Initially distrusting of the stranger, the inhabitants quickly warmed up to the hero as they successfully rid the community of the radscorpion threat, and later rescued Tandi, Aradesh's daughter, from captivity at the hands of raiders.[10]. Shady Sands can be found five squares east of Vault 13. The town was ruled by Aradesh, a stern but respected man who strove to keep Shady Sands self-sufficient. Randomly encountered traders can also take the player to the city. Encompassing the capital Shady Sands and incorporating Vault 15 and Junktown as well as several other settlements and a vast amount of land. Tandi, the daughter of Aradesh, eventually rose to the title of president of the sprawling New California Republic. It is part of the Shady Sands-New California City Metropolitan Area, which together form the largest city in the Wasteland. So basically the protagonists of Fallout 76, 1, and 2 are the biggest heroes of the Fallout Universe. Your goal and only quest here is to determine that in fact there is no water chip to be found at this location. member; 3 posts; 0 kudos; 30 September 2017, 8:52PM. Map of Shady Sands for Fallout. With a population in the tens of thousands by 2241 it is the largest known settlement in post War United States. This is the only non-human companion in Fallout: This location is a city upon the ruins of Los Angeles: 1. Later on, the New California Republic was created, with both police and military forces. Mentioned by, https://fallout-archive.fandom.com/wiki/Shady_Sands_(Fallout)?oldid=2034673, Fallout: New Vegas mentioned-only locations. This page was last edited on 11 April 2019, at 00:08. The settlement kept mostly to itself, trading with the occasional merchant from Junktown. But this does help significantly with finding the location of Shady Sands. Fallout 1 is an epic role playing game set in a post nuclear world. The game has a post-apocalyptic and retro-futuristic setting, taking place in the mid-22nd century decades after a global nuclear war in an alternate history timeline. Character creation 2. Shady Sands was founded by Aradesh's ancestor[1] in 2098, a year after they left the overcrowded Vault 15. Description Shady Sands is the future capital city of the New California Republic. It is part of the Shady Sands-New California City Metropolitan Area, which together form the largest city in the Wasteland. [WIP] Fallout 1 Remastered - posted in Fallout 4 Mod Talk: Fallout 1, A Post Nuclear Role-playing Game is a much beloved classic praised by all Fallout fans which appreciate the older games. Enter the first manhole. NCR attention is firmly south, towards the Hub, Necropolis, and Boneyard. Entire cities and untold miles of surrounding country-side were incinerated. Travel to Shady Sands, located on the path to Vault 15. Tell the mutant (Harry) you … Their grown crops and resources sustain the settlement and provide goods for trade with other towns.[8]. One of the lucky vaults to be issued a Garden of Eden Creation Kit, the former vault dwellers were able to quickly become self-sufficient. Syrion: I have just started playing Fallout 1 and I am enjoying it so far. Junktown On top of this, The fallout 1 map is the one that best fits the real map, so it's hard for me to not put the locations where the map locates them. 3. Improve Shady Sands' Agriculture is an unmarked quest in Fallout. The village was founded in 2142, by 2160 it had become completely self sufficient, having several herds of brahmin … A good idea, but this isn't what Shady Sands looks like. [4] Posted by 4 hours ago. ----- Shady Sands ----- The trip from Junktown to Shady Sands takes 7 days if you take a direct path. Shady Sands is a large city located on the outskirts of New California City. It is typically the first settlement found by players, laying on the way to Vault 15. Cet article est une ébauche et mériterait un meilleur développement. Mar 28, 2007 Stats Ignoring #5. Find the Water Chip is a in Fallout. The remaining ways, and possibly other minor quests I will leave up to you. This location is a city upon the ruins of Los Angeles: The Boneyard : 54.6%: Question Answer Fallout 1 quests shady sands. If this happens in front of Razlo's house, you may be forced to kill them in order to interact with him. Pickpocket or Barter from Seth. The reality falls somewhat short of that goal. Going by FO2's map, Shady Sands a little to the southeast of a point directly south of Reno and east of San Francisco. Shady Sands (80% complete) Junktown (50% complete) The Glow (started) Necropolis (started) Raider Camp (claimed) The Hub (started) Travel:-----We made a complete new travel system. There are very few games with that genre. It is typically the first settlement found by players, laying on the way to Vault 15. It is located in the most north-eastern part of the capital, next to a park. Tandi, his daughter, roams around the building, while the Cook is busy with her culinary pursuits. Fallout 1 Map; Shady Sands Quests; The Shady Sands power plant is the power plant that provides the city of Shady Sands with electricity. They used a G.E.C.K. 3) After any encounters you experience while travelling between marked locations. Widely regarded as one of the best role playing games available, this first episode sets the scene for the entire Fallout franchise. Go north in the sewers, pass the friendly ghouls, to the end and climb the ladder up to surface. Just simple adpatation of Shady Sands from Fallout 1 using gzDoom engine, voxels, sprites, stuff and whizz... Not exactly Shady Sands, because this is not a Fallout … I-15 is just more popular cause it get directly from the Hub, center of trade. 1) Whenever you first enter a marked location. Note: If you avoid visiting Shady Sands completely you still get the good ending for it, for some reason. The main entrance of Shady Sands, a populated and living town often called NCR. For Trade: 2 Stimpacks; 35 Bottle Caps 3) Seth - Can take you to the Caves; Will show the location of the Raider Camp Hunting Rifle For Trade: 42 Bottle Caps There are two ways to make Ian join your Party 1.Paying him 100 caps 2.If the player have at least 6 Intelligence he can offer Ian "a piece of the action", and through a speech check, Ian will join the party for free. Razed by mutants: Enter Shady Sands after 230 days have passed. Vault 15 was a (small) den of criminals and scum and only fell to the NCR in the 2240s; and then it was a small hamlet. ----- Shady Sands ----- The trip from Junktown to Shady Sands takes 7 days if you take a direct path. 2. Stop the Radscorpions. Directly opposite the town hall lies Razlo's house, who provides medical services and takes care of Jarvis, poisoned by the radscorpions. Shady Sands was a small town built by the survivors of the early-opened Vault 15. Fallout 1 is fun, and though i haven't played 2 yet, I'm still trying to get use to the overview lay of the games. Some Rather Important Game tips B. Find the Water Chip is a in Fallout. This location makes a lot of … The Fallout 1 Shady Sands location is slightly east of the Sierras. The other building on this side of the main "street" is empty, but a crafty wanderer will spot a Scout Handbook on the shelves. Fallout 1, in spite of being a great RPG, feels unpolished as well. Discussion in 'General Gaming' started by cutterjohn, Mar 28, ... but I DO have a problem where a little shit child NPC is blocking my characters exit from a house in Shady Sands. [6] No one expected that the humble village would eventually culminate in the formation of the mighty New California Republic. Outside the walls, the NCR has so far been operating through others, buying and trading for things that they cannot yet take by open force.[19][20]. These problems were alleviated by the Vault Dweller, who discovered the settlement en route to Vault 15. various citizens, peasants and children wander around the town. The city of Aradesh, formerly known as Shady Sands and New California City, is the largest city in the New California Republic (pre-war cities such as Los Angeles and San Francisco are considered divided into separate settlements, as much of the them are still abandoned), and possibly the largest city founded after the end of the Great War in the former US. Note: If you avoid visiting Shady Sands completely you still get the good ending for it, for some reason. If Tandi is kidnapped and not rescued (including if she's in your party at the end of the game) she's considered dead for this purpose. The brahmin and fields provide food and goods for trade with the occasional caravan that travels this far north, while the well provides the water necessary to meet the needs of the community. Growth has outstripped the ability of the NCR to keep order; many people live in shanties on the outskirts; the NCR police only venture there in convoy-like groups to raid "agitators" or "terrorists". The state of Shady also borders the state of Maxson and the state of Hub, both of which are to the south, making Shady the north most state in the New California Republic. ... Shady Sands. Raideri, Shady Sands i previše konopa. Shady Sands appears in Fallout and in Fallout 2 and is mentioned in Fallout 3,[23] Fallout: New Vegas,[24] Fallout 4[25] and the Fallout Bible. Fallout 1's map, as noted above, deliberately deviated from real life for gameplay reasons. Both of these threats slowly escalated, as radscorpions became more numerous and aggressive, while the raiders constantly focused their strength and numbers on the fledgling township. People we don't like will be shot on sight as well. It was unclear who had fired first, but for most of the world's population it didn't matter. GETTING STARTED 1. Taking the rough radiation radius of the bomb crater in Fallout 4, Anza Borrego should be out of it. The brahmin barons and ranchers in NCR territories, along with the Stockmen's Association, hold a great deal of sway with the trade caravans and government. Junktown Location: Shady Sands: Given By: I know that it is possible to use dynamite to destroy the radscorpion caves near Shady Sands in the first Fallout game. 1 History 1.1 Vault 15 1.2 Stagnation 1.3 Expansion 1.4 Revival 2 Appearances Shady Sands began in Vault 15, when the Vault 15 Split left only the Followers of Dharma in the Vault. It’s mentioned a few times in fo1 and 2 that Vault 15 is just East of Shady Sands which places it somewhere in the Central Valley at about the same latitude as Monterey Bay. Which resident of Shady Sands does that raider group kidnap? Map of Shady Sands for Fallout. Directly south of the house is the town hall, with Aradesh, the town elder, present there. This page was last edited on 6 September 2017, at 14:09. By skipping Shady Sands you can save quite a few days on the run. Travel to Shady Sands, located on the path to Vault 15. By 2241, Shady Sands is often referred to simply as New California Republic, even if the name never officially changed. The heart of the city is the Congress district, where the Hall of Congress and the Presidential Mansion are located. It is run by Dorothy with the aid of her companion Toto. The mode contains incompleted locations, quests, so if you encounter a “bug”, simply reconcile yourself to it and go on. You still need to eliminate the Raiders, however. Though maybe it's still a little close. Fallout 1 force move blocking NPC? It has captured the. Shady Sands was the capital of the New California Republic and was a beacon of prosperity until the nation's fall. You will be rewarded with V13 Shady Sands, V 15 Junktown and The Hub with their characteristic architecture and monuments in 3D rendering. Following the establishment of the NCR, the township expanded rapidly. In the period between 2161 and 2241, the small settlement grew and expanded, forming one of the most influential political factions to emerge in the post-war United States, the New California Republic (NCR). Some mapping info here. The Shady Sands power plant is the power plant that provides the city of Shady Sands with electricity. Shady Sands. Shady Sands (80% complete) Junktown (50% complete) The Glow (started) Necropolis (started) Raider Camp (claimed) The Hub (started) Travel:-----We made a complete new travel system. TABLE OF CONTENTS ----- A. Well, actually Shady Sands could be an extended tutorial of combat if the player so well chooses because Shady Sands is a really an introduction to player freedom before anything else. Location: The Von Braun, Deck 5. Character creation 2. Their grown crops and resources sustain the settlement and provide goods for trade with other towns.[1]. The power plant consists of two parts. Fallout is an … Let's Play Fallout 1 02: Radscorpion Eradication Dap642. Found in bookshelves or traders. The Glow K. The Brotherhood L. … 3. Speaking of genre, i Shady Sands is a small settlement in New California around 2161, led by Aradesh, a multicultural former inhabitant of Vault 15. 4) Any time you're in a location and about to do something that seems like it might be dangerous. He offers rudimentary interaction. Shady Sands: You can go kill the radscorpions and have Razlo make the antidote. [5] A protective wall was also erected to protect the city from raider tribes that formed in the winter, raiding outlying communities to replenish their food supplies. Remember Shady Sands was built from scratch, it was probably helpful there wasn't anything there before the war as there would be (hopefully) less raiders. Recently I've been playing Fallout 1 I decided to build Shady Sands. Acquire some rope. 22 lines. Shady Sands is a large city located on the outskirts of New California City. Recently I've been playing Fallout 1 I decided to build Shady Sands. 1 Quick walkthrough 1.1 Vault 15 1.2 The Hub 1.3 Necropolis 2 Detailed walkthrough 2.1 Shady Sands 2.2 Vault 15 2.3 The Hub 2.4 Necropolis 3 Rewards 4 Related quests 5 Notes 6 Bugs Exit the Vault 13 cave entrance. Life as people knew it the day before was altered forever. 2. audience in multiple ways. The NCR does keep order within its walls with a large and competent police force. 1 History 1.1 Vault 15 1.2 Stagnation 1.3 Expansion 1.4 Revival 2 Appearances Shady Sands began in Vault 15, when the Vault 15 Split left only the Followers of Dharma in the Vault. It'll be fun to see it improve, however. Description Shady Sands is the future capital city of the New California Republic. Fallout 76 Radscorpion Locations Guide. Fallout 1's map, as noted above, deliberately deviated from real life for gameplay reasons. Many denizens of Shady Sands followed Dharma. The power plant consists of two parts. The town of Shady Sands is the largest urban area "built from scratch" in the post-nuclear United States of America. Can't wait. Some Rather Important Game tips B. Villagers of Shady Sands were smart enough to build an army, and to develop their town. Several NCR soldiers state that Shady Sands is their home town. Shady Sands appears in Fallout and in Fallout 2 and is mentioned in Fallout 3,[4] Fallout: New Vegas,[5] Fallout 4[6] and the Fallout Bible. Shady Sands is in Owens Valley. Since the manual for Fallout 1 is "The Vault Dweller's Survival Guide" and it's written as though this were an actual thing the Vault ... rats, and the changing of the research location to the Mariposa Military Basy. It is located in the most north-eastern part of the capital, next to a park. I have now moved the glow further north-west. Acquire some rope. Going by FO2's map, Shady Sands a little to the southeast of a point directly south of Reno and east of San Francisco. GETTING STARTED 1. WildGamer1996. I was only in Shady Sands so far, but I could easily steal everything from Razlo's locker while he was in the room. Shady Sands is the capital of the New California Republic and one of the largest cities in the Republic. If the rat cave was a tutorial on combat, then Shady Sands is a tutorial on social mechanics. 1) Town Gate 2) Katrina - Follow all conversion options for 250 exp. The large adobe house is inhabited by Shady Sands peasants and their children and holds little of interest, except for a rope. [18] It was made prosperous via trade with smaller outlying townships and its vast agricultural power. Two raider groups are mentioned but don't appear, name them. Which allows the player to discover the map of Fallout 1, also includes random encounters and the ability to flee (if your character is a coward ;) ). His daughter, Tandi, would go on to become one of th… member; 3 posts; 0 kudos; 30 September 2017, 8:52PM. Both of these threats slowly escalated, as radscorpions became more numerous and aggressive, while the raiders constantly focused their strength and numbers on the fledgling township. Part #4 - Fallout: A Post Nuclear Role Playing Game - Radscorpion Caves (Shady Sands) 1. A piece of armor in Fallout 2, due west of Vault 13 and Vault 15 from Fallout 1 events!, in the post-War ghoul settlement of Shady Sands to tell about here in this area, you fallout 1 vault 13.. A grotesque entity named the Master and Vault 15 and the post-War settlement of Sands! Shady Sands is the capital city of the New California Republic. Shady Sands houses the Hall of Congress of the New California Republic, as well as the President and their office (headquartered in the same building). So, take locations from 1 with a grain of salt. Which allows the player to discover the map of Fallout 1, also includes random encounters and the ability to flee (if your character is a coward ;) ). … The "developed" stats given below don't include the extra two stat points you can get by exploiting A good idea, but this isn't what Shady Sands looks like. Later on, the New California Republic was created, with both police and military forces. The town of Shady Sands is the largest urban area that was "built from scratch" in the post-nuclear United States. Fallout is one of the most favorite games of the 21st century. He can be found inside a house in the northeast of Shady Sands. The Vault - Fallout Wiki is a Fandom Gaming Community. [7], By 2161, it was a small but thriving settlement, completely self-sufficient, as they managed to irrigate the wasteland soil to support crops (primarily maize and cabbage), drill a well to provide them with water, and even establish brahmin herds. Enter the first manhole. There are two pictures for Shady Sands, one "razed" picture for endings 4-5, one "non-razed" picture for endings 1-3. Shady Sands, capital of the NCR, is now a full-fledged city of close to 100,000 people. There are two pictures for Shady Sands, one "razed" picture for endings 4-5, one "non-razed" picture for endings 1-3. Especially in contrast to Fallout 2, which I played for a few hours but didn't get into it at all. To him, as noted above, deliberately deviated from real life for gameplay reasons 1 is an turn-based. Chip to be found five squares east of Vault 13 organized around a central pillar, telling of! To move kudos ; 30 September 2017, at 14:09 Anza Borrego should out! And climb the ladder up to you still need to eliminate the Raiders however... Protagonists of Fallout 76, 1, and make it self sufficient on run... It the day before was altered forever: radscorpion Eradication Dap642 you still need to eliminate the,! 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